This is the skill list used in the game. All descriptions are the same as listed in the Only War core book except where a description is given.
Animal Ken – replaces Tech-Use, rolled when trying to relate to or use animals for a certain purpose, includes using dogs, falcons and horses.
Avoid – replaces Dodge, rolled when attempting to dodge or find shelter from ranged or artillery attacks, cannot be used if engaged in melee combat.
Navigate (Blue Water) – replaces Navigate (Stellar), rolled when attempting to navigate in the ocean and seas.
Navigate (Brown Water) – replaces Navigate (Warp), rolled when attempting to navigate on rivers, streams and lakes.
Occult – replaces Psyniscience, rolled when attempting to use, recognize or understand magic and the occult.
Operate (Seacraft) – replaces Operate (Aeronautica), rolled when attempting to operate ships, boats and other watercraft.
Operate (Artillery) – replaces Operate (Voidship), rolled when attempting to operate large siege weapons like scorpions, trebuchets and cannons.
Ride – replaces Operate (Surface), rolled when attempting to ride a horse or operate a carriage.
Siegecraft – replaces Security, rolled when attempting to break locks or analyze strongholds and sieges.
Sleight of Hand.